How To Import Decks From Exburst Into Untap.in For Competitive Play

How To Import Decks From Exburst Into Untap.in For Competitive Play

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Successfully migrating deck lists from Exburst to Untap.in requires precise formatting of text-based deck files to match the Untap.in parser requirements. By standardizing your card name data and utilizing the manual import feature, you can transition your entire library in seconds, ensuring full compatibility for both casual playtesting and high-level competitive simulations.


Preparation and Environment Configuration

Transitioning your deck library between digital platforms requires adherence to specific data structures. Untap.in operates on a plain-text import system that expects a specific nomenclature, typically matching the card database of the specific Trading Card Game (TCG) being played. Before attempting an import, ensure your source file is sanitized of extraneous metadata that Exburst might export, such as rarity symbols, collector numbers, or pricing information, which can cause import errors.



  • System Requirements: A modern web browser with JavaScript enabled, preferably Chrome or Firefox for optimal handling of the browser-based deck builder.
  • Data Standards: A clean text file or clipboard-ready string containing the card quantity followed by the card name.
  • Prerequisite Knowledge: Familiarity with the specific game’s card database on Untap.in; incorrect card names will result in "card not found" errors during the validation phase.
  • Time Benchmarks: The initial file preparation typically takes two to five minutes, while the actual import execution occurs in under sixty seconds.

Systematic Workflow for Deck Migration

The migration process hinges on the "Deck Editor" interface within Untap.in. Follow these steps to ensure your imported deck maintains the correct ratios and card counts required for valid gameplay.



Step 1: Exporting from Exburst

Navigate to your deck collection within the Exburst interface. Locate the export feature, usually found under the menu options or the deck details page. Select the option to "Copy to Clipboard" or "Export as Text." Ensure the format is set to a standard list format where every line contains a quantity, a space, and the card name. If Exburst includes extra text like set codes or brackets, strip these out using a text editor to ensure the cleanest possible input.



Step 2: Initiating the Untap.in Import Process

Log into your Untap.in account and navigate to the Deck Builder module. Click on the "New Deck" button or select an existing deck you wish to overwrite. Look for the "Import" tab or button, typically found in the top navigation bar of the deck-building interface. Click on this to open the raw text entry field.



Step 3: Validating and Parsing Data

Paste your prepared deck list into the text area. You must ensure that the format is strictly Quantity Name. If your list includes category headers (like Sideboard or Main Deck), categorize them according to the requirements of the game system you are playing. Click the "Validate" or "Import" button.

Pro-Tip: If the system fails to recognize a specific card, it is likely due to a minor spelling discrepancy between the Exburst database and the Untap.in master list. Search for the card manually within the Untap deck builder to confirm its exact name, then update your import list accordingly.



Step 4: Finalizing Card Assignments

Once the cards appear in the deck view, verify that all cards have been correctly assigned to their respective zones—Main Deck, Extra Deck, or Sideboard. Because Exburst might categorize cards differently than Untap.in, manually drag any miscategorized cards into their appropriate piles before saving the deck.


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Technical Specifications and Compatibility Matrix

Untap.in requires specific data fields to ensure the automation of gameplay features, such as searching, shuffling, and zone management. The following table highlights the critical differences in handling card metadata during the import process.



Feature Exburst Format Untap.in Requirement Mitigation Strategy
Quantity Leading digit Leading digit Ensure standard format: 1, 2, 3, 4
Name Matching Internal ID system Precise string match Remove collector codes and rarities
Zone Headers Dynamic labels Hard-coded categories Use specific headers (e.g., //Main, //Side)
Special Characters Unicode supported Standard ASCII/UTF-8 Remove non-standard symbols/emojis

Troubleshooting Common Import Failures

Digital deck migration frequently hits bottlenecks due to formatting mismatches. Identifying the root cause is essential for a smooth workflow.



  • Failure Scenario: Cards appearing as "Unknown"

    • Root Cause: The system cannot find the exact string in the database.
    • Actionable Fix: Check for trailing spaces or hidden characters in your text file. Verify that the card name does not include special characters like apostrophes if the platform database uses standard alpha-numeric strings only.
  • Failure Scenario: Entire deck list is ignored during import

    • Root Cause: Incorrect line separation or the absence of a quantity field.
    • Actionable Fix: Ensure each line starts with a number. If you have cards without a quantity specified, the parser may skip them entirely. Add "1" to the start of any standalone card names.
  • Failure Scenario: Cards appearing in the wrong deck zone

    • Root Cause: Missing or non-standard zone separators (like "Main" vs "Sideboard").
    • Actionable Fix: Use the standard formatting tags preferred by the platform. If the platform does not recognize your tags, manually move the cards using the "Move to" function in the deck editor.

Frequently Asked Questions



Does Untap.in support all TCGs found on Exburst?

Untap.in supports a wide variety of card games, but if a specific niche game has not been updated in the Untap database, it will not be playable. You should verify the game's existence in the "Select Game" menu within Untap.in before performing an import.



Can I import a deck that contains cards I do not own on Untap?

Yes, Untap.in functions as a sandbox environment where you have access to the entire card database of a supported game. Importing a list simply adds those virtual cards to your active deck builder regardless of your physical collection status.



Why do my card names keep getting rejected?

Rejection is almost always caused by spelling errors or the inclusion of set information. Ensure you are providing only the card name and the quantity, and confirm that the game mode you selected in the deck builder matches the game system of the cards.



Is there a limit to the number of cards I can import at once?

There is no hard limit on the number of lines, but extremely large decks may cause lag in the web interface during the validation process. For massive decks, import in batches of 60 to ensure the parser processes the data without timing out.

Optimize your competitive performance today by mastering your library migration and ensuring your deck lists are always combat-ready. Leverage the full power of Untap.in by keeping your database synchronized and error-free for your next session.


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